AI Insights · Timothy · October 2024
Top 5 2D Realistic Games on iOS in France: Q3 2024
Explore the performance trends of the top 5 2D realistic games on iOS in France during Q3 2024, highlighting downloads, revenue, and active users.
In the third quarter of 2024, the top 5 2D realistic games on the iOS platform in France showcased varying trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a detailed look at these popular applications.
Belote.com - Coinche & Belote from GameDuell GmbH saw a fluctuating yet generally upward trend in revenue, peaking at approximately $89K in late August. Downloads grew steadily in July, reaching 4.5K by mid-August, while active users remained stable, mostly hovering around 60K throughout the quarter.
Evony by TOP GAMES INC. experienced a peak in revenue at the end of July with $53K. However, downloads declined significantly from 5.8K in early July to just over 1K by the end of September. Active user numbers followed a downward trajectory, decreasing from 21K to about 12K over the quarter.
Sea of Conquest: Pirate War, published by FunPlus International AG, showed a notable revenue peak of $44K in mid-July but gradually decreased to $19K by the end of September. Downloads initially increased, peaking at 2.7K in early August, but saw a sharp decline to 673 by the quarter's end. Active users remained relatively low and stable, averaging around 40.
June’s Journey: Hidden Objects from wooga demonstrated a consistent revenue performance, with a high of $38K at the end of September. Downloads fluctuated, with a significant spike to 3.5K in the last week of September. Active users showed resilience, increasing from 37K to over 40K by the end of the quarter.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. saw a steady revenue trend, reaching $31K at the end of September. Downloads peaked at 9.8K in mid-August before declining. Despite the fluctuations in downloads, active users remained robust, peaking at 43K in August before settling around 29K by the end of the quarter.
These insights from Sensor Tower highlight the dynamic nature of the gaming market in France and provide a glimpse into the performance of these popular 2D realistic games. For more detailed insights, visit Sensor Tower.